﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SlopeIntercept
{
    public class GameObject {

        public Vector2 Position;
        public Texture2D Texture;
        public float Speed;
        public float Scale;
        public bool IsActive = true;

    }
}
